![](https://bp.vis-foundation.com/wp-content/uploads/2021/04/VisBP-The-Functions-1024x151.png)
To see this information in engine, right in the blueprint graph of the class listed as “System Location” below. You’ll find everything under the VisBP tab.
![Handle Death event - Handles Death, including the killing actor, the target, the damage type, and what it's been instigated by.](https://bp.vis-foundation.com/wp-content/uploads/2021/04/Handle-Death.png)
![Reset event - Handles the reset after a target has been killed.](https://bp.vis-foundation.com/wp-content/uploads/2021/04/Reset.png)
To see this information in engine, right in the blueprint graph of the class listed as “System Location” below. You’ll find everything under the VisBP tab.