![](https://bp.vis-foundation.com/wp-content/uploads/2021/04/VisBP-The-Functions-1024x151.png)
To see this information in engine, right in the blueprint graph of the class listed as “System Location” below. You’ll find everything under the VisBP tab.
![Damage Validation Function - Used to safely handle damage being taken by an actor, from another actor, of a specific type and value.](https://bp.vis-foundation.com/wp-content/uploads/2021/05/Damage-Validation.png)
To see this information in engine, right in the blueprint graph of the class listed as “System Location” below. You’ll find everything under the VisBP tab.