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To see this information in engine, right in the blueprint graph of the class listed as “System Location” below. You’ll find everything under the VisBP tab.

Has Been Damaged Within X Seconds Function - Has something been damaged within X seconds
Get Most Recent Damage Function - Gets the most recent damage.
Has Any Tracked Damage Function - Is there currently any tracked damage.
Has Been Damaged By Actor Function - Has there been damage by a particular actor.
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